Assassin’s Creed Infinity, Mobile, Japan, Hexe Announced at Ubisoft Forward

Assassin’s Creed Infinity

New Assassin’s Creed projects are in the pipeline, and the series will likely grow. Saturday’s Ubisoft Forward presentation included a simplified road map of the series’ future (early Sunday in India). New Assassin’s Creed games include a China-based mobile game, a witch trials title (codenamed Hexe), and the long-awaited Japan-based feudal period project (Project Red). Assassin’s Creed Infinity, billed as a “live-service platform for future entries,” serves as the hub for all of these features.

So, let’s take a peek at Assassin’s Creed’s future:

ACI: Assassin’s Creed Infinity

After the popularity of Assassin’s Creed: Mirage, Ubisoft aims to link many games. It lets you relive the past like a skilled murderer, like the Animus. Ubisoft plans to relaunch its standalone multiplayer experiences with Project Infinity, similar to Assassin’s Creed Unity’s cooperative mode.

Red/Japan Assassin’s Creed

Assassin’s Creed Codename Red confirm after a lot of talk and rumours.  The next premium flagship game from Ubisoft will have open-world role-playing elements, which have been a big part of the series so far. The game is currently under development at Ubisoft’s Quebec studio, led by Jonathan Dumont and famous for their work on Assassin’s Creed Odyssey. Added information about the same is forthcoming.

the Assassin’s Creed Hexe

The Ubisoft studio in Montreal is hard at work on a game called Hexe, which has been called the “darkest Assassin’s Creed game ever.” It takes place during the witch trials of the 1600s, when the Holy Roman Empire was coming to an end. It is direct by Clint Hocking, who was also in charge of the first few Splinter Cell games. Ubisoft has published a teaser for this, which depicts a foggy woodland with an A-shaped amulet hanging from the trees. Côté said it was a “quite different style of Assassin’s Creed game” during the presentation.

The Chinese Version of Assassin’s Creed for Mobile Devices, Codenamed “Jade”

In this new instalment of the series, players will be able to design their own playable protagonist. Codename Jade takes place in ancient China in the year 215 BCE. It’s the first open-world Assassin’s Creed game for mobile platforms (presumably Android and iOS). Parkour is used to navigate the Great Wall of China, congested cities, battles, and probable parkour routes using a drone bird.

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